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Vivox Voice Infiltrates the Battlefield in World of Tanks MMO

Vivox will provide high-definition (HD) in-game voice chat for Wargaming.net's World of Tanks, the first and only team-based massively multiplayer online action game dedicated to armored warfare.

World of Tanks, winner of E3’s 2010 “Best New Concept Award” from Massively.com, allows players to engage in epic tank battles with other steel cowboys all over the world. Players can choose a tank to command from an arsenal of more than 80 armored vehicles from America, Germany, and the Soviet Union, all carefully detailed with historical accuracy.

“When creating World of Tanks it was critical for us to include voice communication capabilities. With proven scalability, numerous live integrations, and best-in-class quality, partnering with Vivox was an easy decision,” said Victor Kislyi, CEO of Wargaming.net. “Vivox Voice makes the gaming experience more natural and helps execute our vision of promoting teamwork. Players will be able to collaborate on battle plans and communicate during combat in the quickest, most intuitive way possible—speech—and Vivox delivers it the best.”

Vivox Voice will let World of Tanks players talk to each other both during the game and prior to combat when compiling a team in the lobby. The voice capabilities are built into the game interface seamlessly so players will be able to interact easily and naturally during tank battles, all without having to leave the game or use a third-party application.

“Wargaming.net is breaking new ground in the gaming world with World of Tanks,” said Rob Seaver, founder and CEO of Vivox. “Not only does the game allow you to participate in massive tank battles while driving historically accurate machines, but you will be able to build and grow your vehicles into an unstoppable force. We are honored to be a part of this exciting new concept and look forward to witnessing the success of World of Tanks.”

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