| Category: Entertainment/Gaming |
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SVOX Introduces Polyglot TTS 
With new text-to-speech system, foreign words or phrases can be spoken like a native.
News Feature,
Posted 05 Nov 2008
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NPR Makes Radio More Accessible
National radio broadcasting network NPR announced plans today that it has taken steps to make its programs accessible to both the deaf and blind.
News Feature,
Posted 08 Jan 2008
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Videogame Voices Go 3-D
In the ultra-competitive home videogame landscape, game developers can ill afford to sit on their hands. Many are turning to new voice technologies as a way to enhance the experience for players and differentiate themselves from their peers.
FYI,
Posted 01 Jun 2007
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Implementing a Bright IVR Idea
A Florida triple-play provider doubles self-service and splits transfers between agents in half with a speech application.
Deployments,
Posted 01 Jun 2007
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Most Innovative Solutions Awards 2005
According to Daniel Hong, voice business analyst at Datamonitor, the global voice business value chain* will grow from $716 million for 2004 to $1,939 million by 2009 at a CAGR of 22 percent. Speech Technology Magazine presents the third annual Most Innovative Solutions awards in recognition of the enterprises and service providers who are deploying innovative speech applications driving this growth. These applications are an integral touch point of their customers' contact with them and
Feature,
Posted 20 Jun 2005
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Speech Technologies Make Video Games Complete
Speech recognition technology has reached a significant milestone: its use in mainstream console-based video games. That might seem like a dubious achievement considering the serious ROIs that speech recognition offers for large corporations in automated call centers, but the video game industry is huge, bigger than the movie industry. The costs to produce a new video game make the introduction of any new feature like speech recognition a serious risk. And for speech technology the
Feature,
Posted 26 Apr 2005
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