EndWar Game Features Total Voice Command

Ubisoft this week released the long-awaited Tom Clancys EndWar, the newest brand in the Tom Clancy series of video games.

Available for the Xbox 360 and Playstation 3 videogame systems, EndWar goes beyond other war games by allowing players to use their own voice to control units, offering command of the action at the speed of thought. By allowing players to control the game entirely with their voice, the launch of Tom Clancys EndWar marks a strategic shift in the way games can be played, said Tony Key, senior vice president of sales and marketing at Ubisoft. Ubisoft is revolutionizing gaming with the release of EndWar and we believe it will serve as the catalyst for the success of strategy games on consoles.

Set on the battlefields of World War III, Tom Clancys EndWar pushes the envelope of technology with its revolutionary voice-command system. Tom Clancys EndWar has been built from the ground up as a pioneering war strategy game solely for the current generation of gaming consoles.

We are seeing a major trend in intuitive interfaces augmenting and even replacing standard controller-based input in video games, said Billy Pidgeon, research manager of the games consumer market at  IDC. While motion tracking with sensors and cameras is typically used, voice command and control has been more challenging for developers. Ubisofts EndWar demonstrates how voice command's natural accessibility delivers a more immersive and realistic gameplay experience.

SpeechTek Covers
for qualified subscribers
Subscribe Now Current Issue Past Issues